In-game screenshot of Desert Environment. I was responsible for terrain sculpting and texturing, rock features, freeride design, eco placement
Demo reel from my work as an Environment Artist for console video games at Rainbow Studios.
Tropic National Event. Responsible for terrain texturing, detailing, and erosion; rock feature models
Buena Vista Freestyle. Responsible for terrain texturing and animated terrain lighting, stadium light maps, and scene lighting and atmosphere.
Brambles in-game based off concept pieces. I was responsible for all modeling, texturing, lighting, atmosphere, and collision.
In-game footage of Brambles level. I was responsible for all environment modeling, texturing, lighting, atmosphere, and collision.
Coyote Canyon Town. Modeling, texturing, AO/detail maps, and collision.
Copyright © 2023 Holly Sheppard - Digital Artist - All Rights Reserved.
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