Holly Sheppard

Holly SheppardHolly SheppardHolly Sheppard

Holly Sheppard

Holly SheppardHolly SheppardHolly Sheppard
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    • Environment Art
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  • Home
  • Environment Art
  • Slot Gaming
  • Personal Projects
  • Resume

RESUME

 

SUMMARY
I'm a St. Environment Artist and World Builder with experience being a part of teams in Game Development and Slot Gaming Industry. 



OBJECTIVE

To work with a team of motivated individuals creating a seamless blend of creative art and entertainment. Looking for close team camaraderie and highly imaginative, yet challenging work. 


SKILLS

 • Unreal Engine | Game Development, Terrain Sculpting, World Buidling
• Autodesk 3ds Max | Modeling, Texturing, Lighting, Animating
• Adobe Photoshop | Design, Texturing, Painting, Image Retouching

 • Adobe After Effects | Motion Graphics, Editing, Compositing
• Adobe Illustrator | Illustrating, Designing

Microsoft Office Suites | Adobe CC | SmartSVN |  Perforce | Bink Video |  World Machine| World Creator | Speed Tree  | FumeFX | TrapCode Suite | Particle Illusion | Arnold | CoolSigns | Element 3D |


WORK EXPERIENCE

Sr. Environment Artist  |  Rainbow Studios - THQ Nordic  |  Phoenix, AZ  |  July 2020 - Present

 • Build large scale, open-world environments for off-road racing games

 • Work with Design team to support player experience

 • Sculpt, texture, and detail terrain

Game Credits

MX vs. ATV Legends


Sr. Game Artist | Scientific Games | Scottsdale, AZ | Nov 2012 - April 2020

 • Produce high quality 2D & 3D graphics and animations for slot machines and signage

 • Implement technical art into game engines, integrated assets into game engine 

 • Collaborate with graphic artists and engineers to bring initial concept into a working game

 • Manage art assets and renderings

Game Credits

Blazing X - Asia  |  Blazing X - Las Vegas  |  Cirque du Soleil AMALUNA  |  Cirque du Soleil KOOZA  |  Goldslinger Hot Hands  |  Goldslinger Tumblin' Dice  |  Imperial Treasures  |  It's Electric  |  Triple Quick Hit Black Gold  |  Triple Quick Hit Blazing 7s  |  Triple Quick Hit Black & White   |  Twin Fire Frenzy  |   Twin Fire Fireball Frenzy   |  Twin Fire Freedom Frenzy  |  Winning Hearts  |  ZZ Top "Live from Texas"


 Freelance Environment Artist | SupaSupa Games | Phoenix, AZ |  Nov 2011 - July 2012 

 • Create  track layouts, models, and textures

 • Create environment set pieces

Shipped Game Credits 

SupaSupa Cross - (iOS, Android)


Environment Artist | THQ Digital Studios /Rainbow Studios | Phoenix, AZ |  Dec 2005 - Aug 2011
• Create  3D models, textures, lighting, and collision for in-game environments
• Create textures, bump maps, and realistic erosion/detail for deformable terrain system
• Help to establish style goals and pipelines
• Help to create methods of best-practice in creating artwork

Shipped Game Credits

 MX vs ATV Alive (XBox 360, PS3)  |  MX vs ATV Reflex (XBox 360, PS3)  |  MX vs ATV Untamed (XBox 360, PS3)  | Deadly Creatures (Wii) |  Doods Big Adventure (Wii) | 


Environment Artist | Los Alamos National Laboratory- VISIT Project N-4  |  Los Alamos, NM  |  May - 2004 - Dec 2005 (summer, school breaks)
• Model, map, and texture realistic 3D models for the Unreal Engine
• Work closely with artists and coders to create digital representations for use in security simulations, government training, real-time simulations, and other government-sponsored work

3D/2D Artist  | Counter Organic Revolution, UT2004 Total Conversion  |  Aug 2004 – June 2005
•  Modeled, mapped, and textured numerous original, transformable weapons, statics, and game-play objects
• Created a library of weapon icons and game icons


EDUCATION
Bachelor of Arts Degree in Multimedia
University of Advancing Technology | Tempe, AZ | April 2005

Download Resume

HSheppard_Resume_2020 (pdf)

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HSheppard_Resume_2020 (docx)

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Holly Sheppard - Digital Artist

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